Map Image
de_chateau2 - Chateau Remake (WIP)
A revamp of the classic de_chateau map that no one asked for, with a heavily modified 3-lane layout more suited for standard 5v5. This is not a faithful recreation of the original and thus the gameplay will be drastically different. Also, don't expect regular updates; this is just to explore map design (for fun). [b]Notable changes:[/b] - The scale of the whole map is generally reduced. - Removed the lower level of windowed rooms at bombsite A. - Removed most of the upper floor sections. - Opened up the front door and staircase near bombsite A. - Completely changed bombsite B. - Adjusted the middle of the map to resemble a Mid area. - Added new connectors from Mid to A and B. - Replaced a bunch of rooms and corridors with simpler paths. [b]Notable problems:[/b] - Weird contact timings and rotation timings - Questionable cover, especially at bombsites - Weird angles - Aggressively-sloped ramps - Errors in radar image - Missing clipping - Basic bot navmesh - Everything [b]Planned possible future changes:[/b] - Shift bombsite B further northeast and adjust connector to increase rotation time to Mid. - Further adjust bombsite B, especially making it less claustrophobic. - Adjust CT side near bombsite A to have a more accessible rotation route to Mid. - Create a safe route from T spawn to bombsite B by adjusting the tunnel entrance to Mid or adding a path. - Limit the new cover at T-side balcony near bombsite A. - Raise the lower Mid area to make the T approach less awkward, or adjust the slope of the ramp. - Adjust the grand hall and twin staircase. [i][b]Please let me know in the comments if you have any other suggestions or feedback![/b][/i]
Режим игры: Классический, Бой насмерть, Уничтожение объекта, Напарники, Перелётные снайперы
Метки: Не указаны
Размер файла: 0.84 MB
Добавлен: 20 мая 2022 г., 12:25