
[dev] de_highcall
[DEV] de_highcall
"...The thresholds of the old gold mine complex hide many secrets..."
Project of four-square/three-line bomb defusal map designed to play competitively.
I believe I managed to include some interesting ideas in the map layout - what do you think about it?
What next? Depending on the interest this project gets:
- Further layout improvements
- Full graphic version (by me or if any of you would like to try it - just contact me)
- Take a rest
This project taught me a lot and new ideas have already appeared in my head so maybe in the future I will come back to you with even better maps and layouts.
Thanks to all the testers who shared their support, time and critical comments throughout the development process. Special thanks to:
Monique, Gulgot, Pawlo, Mezelhow, Haruhiro, Strikeer and others
DevTexPak by bl4ze91
DevTexPakshowroom map in the CSGO Workshop here:
https://steamcommunity.com/sharedfiles/filedetails/?id=873040584
Radar by CS-GO-Auto-Radar:
https://github.com/18swenskiq/CS-GO-Auto-Radar
Made with love and Hamer++:
https://ficool2.github.io/HammerPlusPlus-Website/
Music in timelapse video:
Song: Dwonji - COME UP [NCS Release]
Music provided by NoCopyrightSounds
Режим игры:
Классический
Размер файла:
6.15 MB
Добавлен:
14 июн. 2022 г., 23:08