
surf_infrared
Port of surf map for Counterstrike: Source.
- Tier 4
- 6 stages
- 5 bonuses
Bonus 1 by Xbmann
Bonus 3 by Sneakyy
Bonus 5 by Kahvo
Changes with the port include:
- fixed swapped s4/s5 hook zone names
- replacing water with fancy csgo water
- removed a mirror from the main map end platform
- raised water 8 units right before b4 cp1
- raised 3 head checks on b4
- raised last headcheck on b5 by 10 units
- add a disabled env_cascade_light entity with range 1
- change zero grav on b4 to 0.00001 grav
Hook zones are trigger_multiple named as follows:
main map: main_start, main_s1, ... , main_s6, main_end
bonus X: bonusX_start, bonusX_end
bonus 5: KahvoBonusStart, KahvoBonusEnd
Some of the longer stages (and bonus 4) also have checkpoints;
for instance "main_s5_cp1" or "bonus4_cp2".
The logic_auto entity does the following:
OnMapSpawn,tonemap,SetAutoExposureMin,0.8
OnMapSpawn,tonemap,SetAutoExposureMax,1.4
OnMapSpawn,tonemap,SetBloomScale,0.4
Режим игры:
Пользовательский
Размер файла:
59.93 MB
Добавлен:
29 мая 2022 г., 03:50