
Dust Bowl
Yes I could have taken better screenshots, yes I forgot to take some of some areas but whatever, you'll have to try it out for your self to see everything ;)
Features 2 spawns, 2 bombsites, Middle, Tunnel, Market & Much More!
More importantly... CHICKENS (Max of 8 can spawn, with a min of 2)
Along with a lot more
Third map, and I've Made My Master Piece.
This Took Months Of On And Off Work, Mainly Thousands Of Micro Changes.
If you see through a wall let me know. Or if you can stand on the roof or walls of things. Or if bomb gets stuck and you can't get it.
Hope you enjoy the map as much as I have!
This Update:
Lowerd the car on B so you couldnt see feet
Removed big metal box on A
Light inside gate at b is not as bright
Door coverd by bricks on b removed
Texture next to b gate changed
Light in b second tunnel not as bright on the ground
Added light above garage door and catwalk thingy at b
Another light on the t spawn post
Visual bug up from snipers roof
Door in connector now moved into the wall
Added rocks to long alley
Added shingles on connector
Fixed textures on the wood panel in connector
Moved ladder in snipers to where the old tunnel was
Things make more sense on why they are like that such as removing a window or door
Took inspiration for outside unplayable areas from other maps
Removed water on xbox side added ladder, extended cat & moved the scaffolding where it previously obstructed Tunnel
Fix the crack in the boxes on t spawn to b
Changed the old unused door and move mid tunnel to there
There is no longer a lip next to the cardboard boxes on the other exit onto B site
The outside of b tunnel is more square instead of 20 squares
Outside B tunns prettier
Added shanty sheet metal roof above snipers
Fixed some collisions
Added more props in places where it actually makes sense...ish
Moved the box next to B tunnel exit to other b tunnel and replaced the original spot with barrels
Wires!
More overlays
Moved the boxes in mid, also removed the extra corner in mid too
Removed the tree in the background of b and moved the tower next to tunnel, replaced that area with buildings and a walkway
Some of the clips have been made to sound like the rought material
Moved t spawn up & move upper t spawn behind market
Most if not all props shouldn't be seen fading anymore, Only if you dont have a scoped awp on the other side of the map :)
Raised T side of connector adding much needed depth to the map
Real water
Improved perfermance by a good bit, even though I thought there was very little I could have done left
more skyline shit for lineups
Smaller A Site
Removed the other corner just outside of B tunnel
Changed the height of the middle building
Increased the height of the wall of the 2nd be tunnel & pushed it back and the building next to it, thus widening courtyard
Cat moved so its now from mid, now accessable from an old dust 2 style palace
Side of A site down long has been changed to match the back of A, that being the 2017 Dust 2 look
Updated lighting
Redone outside of T Spawn
Redid all of CT Spawn
Removed the police car that has been there since the origanal version of the map ;(
Removed the wood plank background in T spawn and added buildings to the background instead
Removed the lamp under snipers
Clipped off the corner on CT spawn to B tunnel
Added boxes and skids on top of B tunnel
Added boxes on the background of the side to A
The tree that was previously in the background of Market was replaced with a shitload of boxes, and added doors there too
Cubemaps are now 256x256 instead of the default... 64x64 or 128x128
Shadows on the FLOOR/GROUND are more accurate
Removed the origanal old wooden window things and replaced them with real props
Added A fountain and chairs and a table in Courtyard
Fixed the clipping on struts on the scaffolding in courtyard
Put a few more bomb reset positions so bomb cant get stuck in those spots anymore
Режим игры:
Классический, Бой насмерть, Пользовательский, Напарники, Перелётные снайперы
Размер файла:
223.86 MB
Добавлен:
14 июн. 2022 г., 02:14