
Overshift
F*ck overshifts.
>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<
This map was laying around in my folders for a long time. I accidentally found it again and decided that it would be my last CS:GO workshop release,
since the CS:GO era is coming to an end (rip). The map started as a little layout experiment where I designed several layout-"modules" which
could be put together in many different ways. After a while, I realised that I had a nice layout, and I started adding props and details. I'm quite
happy with the result and I hope that you guys will enjoy it too!
>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<
Side notes:
#1: It's important to note that my initial idea of this map was a simple 1v1/2v2 map. The hostage was added relatively late to give the map a "bigger purpose" (and not just
being a 1v1/2v2 map).
#2: Given #1, I almost only played the map as a 1v1/2v2 map, while (more or less) ignoring the hostage. I can imagine that, if played as a hostage map purely, the layout might not be perfect.
#3: If you decide to play it as a 1v1/2v2 map, I can recommend to set the playtime to 3 (or more) minutes (open console --> enter "mp_roundtime_hostage_3", "restart_game 1).
#4: F*ck overshifts
Режим игры:
Бой насмерть, Напарники
Размер файла:
0.88 MB
Добавлен:
1 июл. 2023 г., 14:42