
Rainbow Six: Siege | House
Near 100% faithful recreation of the pre-rework map 'House' from Rainbow Six: Siege. Features various recreated gameplay elements such as a locational spawn system, barricaded doors, floor hatches, defenders being detected if they leave the building, etc.
Built for 5v5, bomb only. Bots are supported but they may have quirks as it's not really designed for them.
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Originally started as a joke and a "what if" idea, over the course of about 2 years it has slowly been built up to a point that I'm ready to release it. Hitting engine limitations one after another stumped my desire to finish this project a lot. Texture limits, brush limits, face limits... you name it, I hit it. Piece by piece I was able to cut corners and eventually squeeze in just about everything I wanted. I had limited references to copy from as House received a major rework a while back, meaning I couldn't just launch Siege and look around. Relying purely on YT vids and help from a friend, I eventually got there. It's not 100% perfect or scale accurate, but it's very close, and I'm really happy with it.
I'd love any feedback and it might just go towards future remakes (in CS2 - this was hard enough already lmao). Despite the pain of Source and Hammer, this was a very fun project and I hope you all have some fun with it. If you're a content creator and you'd like to use/show off the map, by all means do!
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Special thanks to the following:
Other Valve Titles - Various textures
Freepik.com - The exterior wall stone texture and stairs marble texture
"mmatses" on GameBanana - Mirror's Edge texture pack
"CamperTR" on GameBanana - Titanfall themed "Tech Texture Pack"
"kolkazadrot" on GameBanana - Skybox Pack for CS:GO
And my friends for putting up with me in Discord while creating this <3
Any other models/texture edits done by me :)
Режим игры:
Классический
Размер файла:
37.24 MB
Добавлен:
28 июл. 2023 г., 01:38