
de_frame
According to the scenario of the map, an important person on an armored car arrives at a suburban complex for a deal related to nuclear weapons, but he was framed, and during the shootout he was locked in an armored personnel carrier and all that remains for the terrorists is to blow him up along with the APC. There is also a second point with nuclear weapons on the map, its detonation is not a primary task, but if you fail to blow up an armored vehicle, you will have to blow up the second point. On the call of a person locked in an armored personnel carrier, help in the form of special forces arrives at the place.
The map itself has a design without textures, because testing is still underway and I need help with 3d models and textures. Leave your suggestions in the comments, please, I will read them.
P.S.
When creating this map, I thought that the most cohesive team would win on it, since CS GO is a team shooter. I also tried to implement the idea of a "closed" and "open" site as much as possible. On this map, playing for Counter-terrorists, you need to play like this:
2 A
1 Connector
1 Mid
1 B
Since it is much easier for terrorists to enter A, then two play from the near positions of site A, and two more stand between the sites to help for teammates and control the map center, and for site B, 1 person who will stand deep in the site.
P.S. I will try to finish map on Source 2 when Valve will release CS2 and add some tools for mapping on S2
Режим игры:
Классический
Размер файла:
3.58 MB
Добавлен:
13 февр. 2023 г., 16:59