Map Image
Mirage 2x with mobility and more
This is regular de_mirage that was enlarged by a factor of 2 and has received a number of gameplay additions/changes. NOTE: Unfortunately in rare cases, players are unable to pickup Bump Mines/Breach Charges. In that case, you can pick them up by dropping C4, Bump Mines and Breach Charges you already carry (It's weird, sorry). [h3]Major changes:[/h3] [list] [*]The map's entire ceiling has been elevated to accomodate high jumps [*]On round start, every player receives exojump and 3 Bump Mines for quick maneuvering [*]On round start, 2 randomly selected players on every team receive Breach Charges [*]Fall damage is heavily decreased [*]Falling on an enemy's head deals a lot of damage to them and negates your own fall damage [/list] [h3]Minor changes:[/h3] [list] [*]C4 timer length is increased from 40 to 60 seconds [*]Radius and damage of molotovs and HE grenades are increased [*]Tasers can recharge [*]Knives can be dropped [*]Players are slowed down less when hurt [*]Player speed is controlled by carried weapons (just like in Danger Zone) [/list] [h3]Known issues:[/h3] [list] [*]Stomp kills show the wrong death notice icon [*]Bump Mines and Breach Charges can't be refilled by pressing E on other items of the same type [*]Dropped knives, Bump Mines and Breach Charges can't be picked up by pressing E on them. You have to run over them. [*]There are a number of unintentional camping spots where I've raised the map ceiling (fixing all of them is too much work for me) [/list] Credits: The original map de_mirage belongs to Valve. I enlarged it, modified it and added custom gamerules and scripts.
Режим игры: Классический, Пользовательский
Метки: Не указаны
Размер файла: 30.55 MB
Добавлен: 29 янв. 2023 г., 22:30