

Long map I have created, it is a tier 6 in my opinion. the color scheme is red and pretty basic but that is the style I like.


Fun map I made using mainly dev textures. probably a 3-5 minute map that is around tier 3-4.


Map is a journey through the unreal verse starting with normal textures then heading into a pyramid which leads to the unreal verse.


Map is a fairly short fun map that is 2-4 minutes long, and should be possible on 400 velocity settings.


tier 4-5 with under 7 minutes if you do a perfect run, probably 8-9 with just no failing the map. couple sections can be painful.


Terrorists have lost control of a region where they have hid a stash, they have two choices; either they would have to steal it, or blow it up. --- The map uses external textures: (Title) "Better Dev Textures" (altdev) (Title) "Better Dev Textures" - https://gamebanana.com/mods/7377 (Author) SujiMayne - https://gamebanana.com/members/1487950 (CC BY-NC-ND 4.0) - https://creativecommons.org/licenses/by-nc-nd/4.0/ original textures have been used


Counter-Terrorists: Counter-Terrorists must protect the sites where the bombs are planted. Terrorists: The Terrorists must plant the bombs in site A, which is on the roof of the mall, or site B, in the playground. Other Notes: The place to plant the bomb on


This is the best aim map in the world!! the most popular aim map in cs go!! s1mple training map recomend for Faceit


"Goban Fix" is a cs_assault variation whose objective is to make cs_assault lighter and to balance the map and make it more fair for counter-terrorists. Goban fix is based on the original cs_assault map from CS 1.6, only with CS:GO textures, as well as more vents, entrances, sniping spots, and rooftops making it easier for the counter-terrorists to fight back. The map has significantly less props than its modern counterpart, as well as it has less gamecubes and soundescapes - the map is a great optimization and rework of the original cs_assault map and it should run on most computers. This is cs_assault, but balanced; better. (THIS MAP IS A REMAKE OF A CS SOURCE MAP NAMED "cs_assault2_goban_fix" - I, however, could never find any information on this map, such as its original creator, or any background info of the map. The remake is mine, all brushes have been re-textured and some altered)


Renovated version of good old map, overloaded with hiding spots For any player wondering how to get in certain spot - for now you need to figure it for yourself. In near future I'm planning to make video about all of the map hiding spots. Most of the bugs are known and will be fixed in upcoming versions. Current version - beta 5


A modified version of the cs_assault (cs_assault_b2x). The best of these maps is cs_assault_1337, cs_assault2k, cs_delta_assault & etc. Some objects are taken from the site gamebanana.com Curent version 1.1


A *remake* of de_frontline. Updates: 1. New desert-y setting (inspired from dust, dust2 etc) 2. Added a radar. 3. Complete-ish navigation mesh for bots. 4. Fixed & updated spawn areas. 5. More balanced map. I think. 6. Added a story so the map actually makes