

deathrun_snowdream2_shpdr2 - deathrun map (dr)


A unfinished map of mine. Tested with 5v5. Maybe gonna release the fully textured version, but it's gonna take some time.


[h1]Point Rush/Battle Royal - City Burn[/h1] [b]Point Rush[/b]: Point Rush is where the players compete to see who can gain the most health. With base game settings, the player can gain health by: Hurting another player (Health Steal), Killing another player, or Opening a health boost in the Utility Chest. You can lose health by being harmed by a player, Missing your shots (Missed shots cause damage), or damaging yourself. When a player dies, they normally will re-spawn in 40 seconds if the setting wasn't changed. [b]BattleRoyal[/b]: Battle Royal mode, is just the same map. But each player has one life, and starts with 100 health. However, players can also add Point Rush settings to Battle Royal to make it more interesting. [b]Crates, Chests, and Boxes[/b]: There are 6 total Chests (Including the crates and boxes). They have set spawns around the map. Every new game, they chests slowly Unlock in this order, Pistol/Ammunition(spawns unlocked),Utility Chest, Raid Chest, Light Chest, Heavy Chest. [b]Pistol Box[/b]: Desert Eagle, R8 Revolver, P250, Five-Seven, Dual Berettas, CZ 75, Tec-9 [b]Heavy Chest[/b]: AK47, AWP, M4A1-S, M4A4, Negev, Aug, SG556, XM1014 [b]Light Chest[/b]: P90, UMP45, Nova, SSG08, MP9, FAMAS, Galil-AR [b]Utility Chest[/b]: Smoke Grenade, Flashbang, Kevlar + Helmet, HE Grenade, +Health, Molotov, Incendiary Grenade. [b]Raid Chest[/b]: Breach charge, Bumpmine, pp-Bizon, Mag-7, FAMAS, Mac-10, Sawed-Off Shotgun. [b]Ammo Crate[/b]: It Refills your ammunition. Big thanks too play-testers: XanderZone, PolskaChild, Spoo, Levibit, and Iko


A space/nebula themed 1v1 Map *** Because I am a fairly new mapmaker, there will be some bugs, please comment below if you have any problems and Have Fun! :3 ***


Claustrophobia revision 4 Large changes to A site, B site incomplet


"Team, we are approximately 1.5 minutes away from the area. Assume control and prevent the Phoenix from planting the explosives." The Phoenix Connexion is lacking funds after a disastrous campaign of failed bombings, and is now out for some quick cash to make up for it. An unknown figure with the alias of "Tzar" has promised a fortune for the Phoenix, but only if they succesfully perform the task laid before them: Destroy the chlorine storage of the city's water treatment facility. If the operation succeeds, the "Tzar" will get what he wanted: the release of poisonous chlorine gas into a surrounding valley endangering thousands of lives. The Phoenix Connexion only had two spare men after the campaign, and so it was their job to complete the mission. When word of the operation got out to the local populace, the entire area was evacuated along with the workers. Only two security guards were present on-site when they received a new objective from the authorities: prevent the destruction of the facility and wait until the SWAT team arrives, or eliminate the terrorists before they plant the C4.


<<<PLEASE READ>>> *CURRENTLY A WORK IN PROGRESS* To launch this map it must be done through console, or else you will crash: type "map workshop\2857773553\dz_wip; game_mode 0; game_type 6" into console and it will launch in danger zone if you're playing in


I'm open to new ideas as changes to map and theme! Lemme know, pls! IGNORE THIS BELOW Just started creating this map! It contains only one bomb site and the game is totally TR, I'm working in this! Update: Now it's more balanced, with 2 bombsites, but yet workin on it! Had exams this sunday, then couldn't update anything.


Achievement map for weapon kills, hostage rescue (SAR Czar) and King of the Kill/Cold Pizza Eater achievements. There are 17 Terrorists standing in the hall in front on of CT spawn, while two hostages and a rescue zone are located directly behind CT spawn. The map should automatically assign you to play on the CT side. By default, Terrorist HP is set to 3, respawn is disabled, and infinite ammo is enabled. There are buttons on walls where you can set the Terrorists' HP to either 3 or 100. Terrorist HP will still be those values even when they respawn. However, they will reset back to 3 HP when a new round starts. Type mp_respawn_on_death_t 1 to enable respawning Terrorists and sv_infinite_ammo 0 to disable infinite ammo. Casual/Competitive modes simply involve grabbing a gun off the shelf and killing all the Terrorists/rescuing a hostage. For Demolition mode, the game will quickly restart once you win the match by killing the sole Terrorist or rescuing a hostage. This map was inspired by Trilluxe's All Weapons and Hostage Achievement map: https://steamcommunity.com/sharedfiles/filedetails/?id=172356196 By the way, the door at the end of the hallway is unlocked.


This is the 12th version of my EPQ map! In this update, I have continued to work on T Spawn as well making changes to the skybox and other areas around the map.


Hi! this is my first map, it was created for playing with friends and coaching, it has not been finalized, but I will be happy to answer your questions and cooperation, I can offer you skins


I'm not very happy with how this map has turned out and I'm looking for some feedback. If you happen to stumble across this, feel free too leave a comment, because I really wanna improve this but I'm not really sure how to. I couldn't think of a name for thi