

Tier 3 map made for the KZ community server movement gamemode. ez map


Map of a Brazilian High School, have lots of structures like classrooms, a chapel, a pool, a garden and many others Textures: TopHattWaffle Sole


=========================================================================== Simple and minimalistic aim map, designed to be played on AWP only. I hope you enjoy it! ===========================================================================


[img]https://i.imgur.com/XuFsmX9.png[/img] [hr][/hr] [img]https://i.imgur.com/4PbeipQ.png[/img] [img]https://i.imgur.com/dcZrsZv.png[/img][img]https://i.imgur.com/c6Udlgh.gif[/img][img]https://i.imgur.com/dcZrsZv.png[/img][url=https://steamcommunity.com/tradeoffer/new/?partner=1178151103&token=SANdXwdj][img]https://i.imgur.com/LL5D12W.png[/img][/url][img]https://i.imgur.com/dcZrsZv.png[/img][url=https://steamcommunity.com/groups/sivorka_group][img]https://i.imgur.com/hief5i6.png[/img][/url][img]https://i.imgur.com/dcZrsZv.png[/img][url=https://steamcommunity.com/id/sivorka/myworkshopfiles/?appid=730&sort=score&browsefilter=myfiles&view=imagewall][img]https://i.imgur.com/4LtcnPG.png[/img][/url][img]https://i.imgur.com/dcZrsZv.png[/img][url=https://steamcommunity.com/id/sivorka/][img]https://i.imgur.com/bbUQ3bZ.png[/img][/url] [hr][/hr] [url=https://steamcommunity.com/id/sivorka/myworkshopfiles/?appid=730&sort=score&browsefilter=myfiles&view=imagewall][img]https://i.imgur.com/24pzRNX.jpg[/img][/url]


de_oblivion Is a Arcade style map with 3 main lanes but multiple different paths that can lead to countless possible fights.


but the one in front of the gun lives forever (the one in front of the gun forever)


A wingman map. The terrorists do not want the west to be won, they will blow up the train station to stop the west from becoming civilized. Maybe better suited as a deathmatch map instead of competitive wingman map. resolution 1295


Made a map for csgo that makes it a attack defend mode. Requires the following commands mp_maxrounds 1 mp_buytime 10000000 mp_respawn_on_death_ct 1 mp_respawn_on_death_t 1 mp_weapons_allow_map_placed 1 mp_death_drop_gun 1 mp_ignore_round_win_conditions 1 mp_use_respawn_waves 1 mp_respawnwavetime_ct 12 mp_respawnwavetime_t 3 (OPTIONAL) //mp_c4timer 30 mp_maxmoney 65535 mp_startmoney 65535 mp_afterroundmoney 65535 mp_respawn_immunitytime 3 mp_weapons_allow_typecount 100000 ammo_grenade_limit_default 10000 You need to restart the map each round.