

GM's Magnum Opus - Removed both bombsites - Added basketball court when bombsite A formerly was - Improved skybox design - Added trees to minimize dust - Relocated spawn points - Added radio points around the map to play your own music - Increased visibility and view-range while still keeping high FPS - Implemented a real time 24h day/night system (set to PST timezone now, but working on commands that will allow the player to change that via console) - Reworked the AI of the bots to provide a more difficult and fun experience - Added multiple hidden doors, corridors, and rooms - Added drivable vehicles (only 2006 Chevrolet Cobalt in Sunburst Orange) which can be spawned by typing 'ent_create cobalt_entity' into the console (sv_cheats must be set to 1) - Reshaped multiple buildings to provide a more realistic and immersive experience This is my first map, but know a lot of time and work went into this, so I hope you enjoy and feel free to message me or comment any changes or improvements you think of!


[img]https://i.imgur.com/2P12ooZ.png[/img] A map located in a mario world. Try to survive from the zombies (but don't jump on them). It contains the following: [b][list] [*] Mario textures (by [url=https://steamcommunity.com/id/TopHATTwaffle]TopHATTwaffle[/url]); [*] Three [i]areas[/i] with certain spots to survive; [*] All spots may be impossible to survive by blocking props; [/list][/b] [img]https://i.imgur.com/a2Hj2gi.png[/img] This map is not made by myself, but it has some improvements compared to the old version. All the credits goes to Mario and =*=MaRiNe=*=, the map creators: https://gamebanana.com/mods/132873 This map was ported for my old community, named PT'Fun, which isn't active anymore. Since it's not active, everyone can use my maps in their servers (it has the banners, but you can edit above). [img]https://i.imgur.com/cJAbbLh.png[/img] All the changes to this map can be found here: https://steamcommunity.com/sharedfiles/filedetails//changelog/2812946997/ This map can be used in every tick, but it is adviced to use in 64 or 102.4 tick. [b]NOTE:[/b] All this changes are what I've remember, since I ported this map long time ago, and I don't have the changelog saved since the first time I edited. [img]https://i.imgur.com/2Lhmagt.gif[/img]


A wingman map set to take place in the capital of Cape Verde, Praia. The map puts focus on gameplay and introduces some unique features rarely seen in wingman.


Map for training runboost on mid with ur mate (T side). Join to T-side with friend. There is one freezed bot at window in random position waiting for ur shot. After kill instant autorespawn on positions. - General voicechat for all - 16 max positions for CT-side - 4 players max for T-side - Buy enabled without restictions (buy anywhere) - Infinite ammo with reload - Autorespawn on death (or on leaving trigger zone) - All game conditions are disabled (warmup, rounds, time and etc) - Friendly fire on (just for fun, autokick disabled, lol :D) Feature: Recommended play only for T vs CT-bot. Anyway, CT-side avaliable for play, but not fully functional (it could be fixed in new updates). U need 2 friends join to T-side in that case. Not recommended leave CT window trigger zone. Game should be restarted after change a team to CT-side. Use mp_restartgame 1 P.S. Leave opinion below. Report about bugs and problems for make it work better.


A Horror themed Hide and Seek map inspired by Resident Evil 2 mixed with Portal 2 Features: Lots of teleports, fake walls and interesting hiding spots Tip: If the map seems to dark at first you can increase the brightness by playing the game in full-screen and set the brightness to 130% if needed. Common Issue: Why can't I see the custom player model?! While in-game to go Inventory -> Loadout -> Agents -> select Local CT/T Agent. Special thanks to Sai [https://steamcommunity.com/id/xdefl/] for providing the ambient music as well as the texture of the big screen.


A little and simple map to train with your friends, in 1v1 or more


This map is in 0.44 Alpha, Still being tested and developed. (The map thumbnail is outdated, It has been updated past this current visual representation.) We are currently awaiting source 2 to be released to see if it changes the way maps are developed.


This is the greybox of my second wingman map. Lore: The last phoenix base in post-soviet countries, placed in the Siberian Mountains (Russia), which used to be one of the most important phoenix connexion communication centers, was attacked by CT.


ENG This map is a map from the online game Black Mesa, adapted for CS GO so that you can play on it. Enjoy this map! RUS Эта карта представляет собой карту из онлайн-игры Black Mesa, адаптированную для CS GO, чтобы вы могли играть на ней. Наслаждайтесь этой картой!