

CS:GO Jailbreak map inspired by CS1.6 HNS map c21_kitty. [img]https://i.imgur.com/TmNzdmV.gif[/img] Activities: Pool Deathcreate Race Tower Jump Drop Down Jump Rope Soccer/Football 4 Corners Climb Bhop Surf Wipeout Longjump Lasers Disco Bomb Toss Grenade th


1) This is not my card! 2) This map is made specifically for the community server. There is no radar and a bunch of other shortcomings, but the card is compiled in HDR. 3)From weapons only ak, m4, deagle


Set in a once lively nightclub, Counter-Terrorists must take back the Terrorists before the VIP's are killed. Map was designed first and foremost for Arms Race.


Rigged to Blow is a bomb factory established by the terrorists.Terrorists main objective is to sell as many bombs as they can for profit which is illegal considering it's a dangerous device. While the goverment sends a crew team of 5 Counter-Terrorists to take down the terrorists so they can find out who is the main founder of Rigged to Blow so that he may be arrested. The terrorists on the other hand won't allow this to happen,so they plan to blow up the hole factory so that the Counter-Terrorist won't be able to know who the founder is.


1v1 Solo gunfight map designed by Yuri & Morhan Gameplay 1. player who kill the opponent first win the round 2. players is allowed to use only one mag of the desert eagle


Tier: 1 Staged Bonuses: 5 Bonus 1 by ApeXe Bonus 2 by ApeXe Bonus 3 by Cammie Bonus 4 by MollyandCiroc Bonus 5 by Dini Got bored, speedrunned a map lol Designed and recorded on 66t, 150aa, 5a. Gamebanana: https://gamebanana.com/mods/376820


This is the night version of the de_stroyed map. Its been expanded a bit and it got a bit of haze to make it more interesting. Hope you'll enjoy it! ^^


https://youtu.be/RhT4M49GfEY - VNL playthrough https://youtu.be/MnPQ01xkX_w - intro video Crimson is a KZ map designed for VNL. It requires GOKZ 3.0 or better to work. It is my first completed KZ map and I really enjoyed making it. Pimped by sinnes7k. Estimated global tier: 7 (VNL), 4 (KZT) Estimated AVG length: 10mins to hours (VNL), 5-10 min (KZT) Thanks to all map testers and the KZ mapping discord. Some textures are from Tophattwaffle's realworld texture pack. Known issues - >ladders in LJ room not having proper textures >restarting the bonus with !r or restart in the menu does not take you back to start button on first press