

A (hopefully) competitive map built with 3v3 gameplay in mind. Originally built as an aim map but converted into a defusal map.


The newest addition to my fleet of grey-box maps, Below, is a dense three-lane-style map set on the side of a large hill. This map is meant to strike a balance between verticality and legibility, focusing on interesing duels and utility while not being overtly multy-leveled just for the sake of it. The slope is relatively gradual, although even so, the floor of Bombsite B is above the top of A. I know the thumbnail looks busy, but it's a lot better from ground level.


It's a map made for my friends for friendly 5v5 Keep in mind, that I'm terrrible at mapping. So it's probably not the best map for competitive. Enjoy!


My 3rd real defuse map. Some of my best work. Please comment if you have some feedback or changes you would like to see. This is the final release, but I will still fix bugs and make slight adjustments if needed. Special thanks to: LopeLeaf, for helping with the layout, detailing and pretty much everything else. Vladrompus, Going postal and Luka for playtesting and giving feedback. Vladrompus: https://steamcommunity.com/profiles/76561199204319508/ Going postal: https://steamcommunity.com/profiles/76561199211421029/ Luka: https://steamcommunity.com/id/lukichaa/


Map i found on my laptop. a blast from the past!


This is my first map. This is not the final version. An update should come very soon. Again.


the mean radius of the earths orbit around the sun that is subtended by an angle of 1 arcsecond


AWP only map where CT and TR fight over some suspicious buildings. What secrets do they hide?


fully destroyable wooden house maked for fun. i would like to add second floor and more details but source engine limitations stops me from that because this map already have over 1024 solid entitys (1024 is limit) im actually deleted breach charges from day light map (but you can still use them in night version) because they have been given to terrorist too which i dont like and dont know how to make them ct only, so here for partially-competitive reasons i remove breach charges, but if someone liked them i would make day-brechcharge version of this map


Meet Arena 1v1 V1, the latest and most exciting Counter-Strike: Global Offensive map, meticulously designed for an explosive 1v1 duel.


fully destroyable wooden house maked for fun. i would like to add second floor and more details but source engine limitations stops me from that because this map already have over 1024 solid entitys (1024 is limit)


Enjoy 1v1 / 1vs1 with assault rifles and deagle in this simple map. (M4A4, M4A1-S, AK-47, Desert Eagle) The map design is inspired from my previous map [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2977231367]Aim_Orgrite[/url] If any changes are to be needed, just comment it. Rate it as you like. Give me feedbacks. Cheers!


[h1] EWII aim_fountain [*] MASONIC x EWII 1v1 MAP er første skud på hvad communitiet kan glæde sig til i samarbejde med Aaspect. [*] Banen er designet i samarbejde med EWII og har flere niveauer for at gøre udfordringen mere spændende. [*]Læs mere her: https://www.ewii.dk/privat/bredbaand/