

This map is a work in progress, parts of the map may be incomplete or missing details and textures. Everything you see is subject to change


Bigger distance between spot and paths. Rework of heaven and realigned cover.


A hostage rescue map starring a quite unusual house... Best play with many friends, very goofy map


My first wingman map, where you can play with your friends. Hope you will enjoy it.


Street House is a retake 1v1, 2v2, or 3v3 map. The terrorists have planted a bomb in the governer son's house. Defend the bomb as a terrorist or try to stop the terrorist blow up the house as the Swat.


Beta 1.1 version of my first map. Radar and clipping included. Aiming for fun competitive play. Since the last update I reworked everything, everywhere, (all at once).


Based off of a Salmon Run map in Splatoon 3 by the name of Gone Fission Hydroplant. Put this together for a video. If you want to see what the map is, I will link a video I made about the original map! I have a video on the Splatoon 3 Map here: https://youtu.be/kfpLYJ1XQAA Background: In a Post-Apocalyptic Dystopian Earth, you plan to escape life with the power of being able to load any environment you want into one scene! Behold Simulation 004 aka Fission Island! A hydroplant with a place to stay... for some reason. Unfortunately, the machine is very in beta and cannot load environments outside of the main area you plan to stay in! I love making simulation style maps that really wouldn't work in real life. It unlocks a whole universe of imagination! The design of the map was clearly made for PvE and massive amounts of enemies so trying to make the map more linear and work in a highly competitive shooter was definitely a challenge. I think I got it to work, though! Hope you enjoy and please give any feedback for future maps that I plan to make in Source 2!! I'm so excited!


An update to my second defuse map for CS:GO. Patch notes: -Removed roof at A site to improve visibility and to make set-up grenade throws possible -Removed bangable walls near A site -Modified A site cover -Added radar


A small alley system within a city with a lot more work to be done but has 2 bomb sites and updates to come.


Just added some palms, doors and better windows Night changed to day


A Flying Scoutsman version of my map.


Map made for MapINK Minimalistic Event! Map is made under the following rules: -max 40 brush entities -max 1 prop -brushes can only have 6 sides to them (no complex geometry such as cylinders) -no displacements!