

Entertaining fast-paced map with narrow halls and interesting spots for having fun and playing with friends


Counter-Terrorist: Preventing the destruction of important archeology sites. Terrorist: Bomb the Aztec sites to force to the government make reparations.


Original map by Steezy. I edited this map and replaced/added some games and secrets. In this update: -Added a deagle secret -Added Bhop outside -Fixed a bug in colors and added an indicator when its getting harder -Dodgecourse start button is CT filter now -Awp secret nerfed to 1hp instead of 25hp -Deathcrate easteregg :) -Added another climb -Fixed other bugs from last version


A house in the woods has been flagged on suspicion of cooking up something diabolical! Find out what it is and save the day! This is a 5v5 hostage map focused around fun and exploration. Set up ambushes as the T side to stop the CTs. NOTE: This is my firs


[Developing map] E ae Pessoal / Hey guys Minha ideia é desenvolver um mapa inspirado na Aztec e que também fosse competitivo. Espero que gostem! My idea is develop an Aztec inspired map that is also competitive. Hope you like it! Discord: bag LL#0127


This map is a test deathmatch map but I have included other gamemodes I will try to update this map. Map name (If you wanna start this map via the console if that works): bestdeathmatcherever69420


ba_jail_ko_space_v3 - Medic - Football - Mcdonalds - Colors game - Rooms - Disco - Pool - Secret room - Minecraft room - Among Us room


After being in beta for almost 2 and a half years it's finally here, the official release of de_calvijn. Originally the map was way more detailed but I had to cut it down drastically thanks to the source engine😃😃 Hence there are some source lighting artifacts and the map is not fully clipped. I will keep on updating this map but I will upload new versions separately so old versions can still be played. This map is based on a real building which can be viewed here: [url=https://my.matterport.com/show/?m=degPQXLq979] 360° Virutal Tour [/url] [i] (I don't know for how long this will be up) [/i] [url=https://www.google.com/maps/place/Grift+30,+3075+SB+Rotterdam/@51.8827625,4.508181,282m/data=!3m1!1e3!4m5!3m4!1s0x47c433a549ffb2cd:0x106280dc5f8483fd!8m2!3d51.8826756!4d4.5088257] Google Maps [/url] Here is a comparison between the beta and the official release: https://youtu.be/MQQ1dqLJqfA This map borrows models/materials from these people/maps: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1206809088&searchtext=apollo] Apollo [/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1979703726] Cappadocia [/url] [url=https://steamcommunity.com/profiles/76561197963015986] Catfood [/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2537983994&searchtext=climb] Climb [/url] [url=https://steamcommunity.com/id/Oskmos] Oskmos [/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2891200262] Palais [/url] [url=https://steamcommunity.com/id/Baldoc] Skybex [/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1204635926&searchtext=Studio] Studio [/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2587298130&searchtext=vineyard] Vineyard [/url] [url=https://steamcommunity.com/id/yanzl] Yanzl [/url] Known bugs (will get fixed next update): - bombsite a and b are swapped on the radar - dev texture showing at theaterzaaltrap - paintings misalgined at theaterzaaltrap - glass dissapearing when coming too close at theaterzaaltrap - radar showing unplayable area near ct spawn - ashtray floating above the picnic table - police barriers are not solid near ct spawn - floating towels in the showers


Surf_nuke is a little map i've made in a weekend, its my first surf map and im not too experienced with hammer so i tried to experiment a bit, I think the map turned out fine, its a little short but its fun.


Custom mirage with little changes and some black things because it's decompiled :/ PS: will be updated soon