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b4BB4
b4BB4

Small urban setting, close quarters combat.

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wingmen_0_1_4 ))))
wingmen_0_1_4 ))))

nonemu dalu no map[es un bik partaisiju

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trainstation half life 2
trainstation half life 2

half life 2

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Train to Jump on the Box on Shortdust!
Train to Jump on the Box on Shortdust!

Hey, i've recreated the Box on Mid to traint to jump on it. I will make a Youtube Toutorial on how to jump on the Box.

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de_white
de_white

Quick wingman map

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aztec half life 2
aztec half life 2

half life 2

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de_hydrargyrum
de_hydrargyrum

wip

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Grenad Wars - gw_oasis
Grenad Wars - gw_oasis

A new twist on grenade wars gamemode with grenade spawners throughout the map. Look out for grenade spawners (White Boxes). Press "Use" (default E) key to spawn grenades.

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Test Alex
Test Alex

Just a test map, write what you think I should make better

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bridge half life 2
bridge half life 2

half life 2

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de_frame
de_frame

According to the scenario of the map, an important person on an armored car arrives at a suburban complex for a deal related to nuclear weapons, but he was framed, and during the shootout he was locked in an armored personnel carrier and all that remains for the terrorists is to blow him up along with the APC. There is also a second point with nuclear weapons on the map, its detonation is not a primary task, but if you fail to blow up an armored vehicle, you will have to blow up the second point. On the call of a person locked in an armored personnel carrier, help in the form of special forces arrives at the place. The map itself has a design without textures, because testing is still underway and I need help with 3d models and textures. Leave your suggestions in the comments, please, I will read them. P.S. When creating this map, I thought that the most cohesive team would win on it, since CS GO is a team shooter. I also tried to implement the idea of a "closed" and "open" site as much as possible. On this map, playing for Counter-terrorists, you need to play like this: 2 A 1 Connector 1 Mid 1 B Since it is much easier for terrorists to enter A, then two play from the near positions of site A, and two more stand between the sites to help for teammates and control the map center, and for site B, 1 person who will stand deep in the site. P.S. I will try to finish map on Source 2 when Valve will release CS2 and add some tools for mapping on S2

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awp_metal_light_brutalci
awp_metal_light_brutalci

BRUTALCI.INFO - AWP ONLY 128tick 185.119.91.220:27016 Map created for community server

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ch08_1 half life 2
ch08_1 half life 2

half life 2

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ch01_3 half life 2
ch01_3 half life 2

half life 2

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idle_achievement_zizt
idle_achievement_zizt

idle_achievement_zizt

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unknown map half life 2
unknown map half life 2

half life 2

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De_Adobe
De_Adobe

my first time making a map for csgo!

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Monkey Town
Monkey Town

Monkey Town is a zombie escape map WIP (Work-in-Progress) (Map made by Mr Green) Thanks to Tony (The guy in the screenshot) for helping me doing the screenshot

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ar_stonewalls_v1
ar_stonewalls_v1

For Interloper's SMN 2023, converted from my gmod map.

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Ferrino Posta
Ferrino Posta

Ferrino Posta

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map vrm null
map vrm null

5v5 bomb small map the map was made in 20 minutes

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De_Connection
De_Connection

This is my first map ever I hope you like it. Leave some comments for some feedback and I will try to fix those issues.

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FPS BENCHMARK - DE_INFERNO
FPS BENCHMARK - DE_INFERNO

Benchmark your FPS in de_inferno. Load the map and type "benchmark" in the chat. Then, enjoy the ride. Looking to advertise on the map? Message me over @frequencycs on twitter. Created by [url=https://twitter.com/fREQUENCYCS]@frequencycs[/url] [url=fpsheaven.com/services] FPSheaven[/url] with the help of [url=https://github.com/samisalreadytaken]samisalreadytaken[/url] and [url=https://www.youtube.com/channel/UCPKbW1excf-E7Tmwom1AgkQ] MrMaxim [/url]

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GULAG from WARZONE 2.0 (ALPHA) — SEASON 01
GULAG from WARZONE 2.0 (ALPHA) — SEASON 01

[b]— This is the Gulag... — In here, you fight to win back your life.[/b] [img]https://i.imgur.com/cwHKXAW.jpg[/img] [hr][/hr] [i]CHECK OUT THE NEW MAP![/i] — [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2940140716]FIRING RANGE FROM

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kz_divert
kz_divert

Features: Tier: 5 (very hard) Length: 5:00 - 15:00 Mode: KZT ✔ | SKZ ✔ | VNL × Requirements: GOKZ v3.0.0 or higher

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rooftop_dev
rooftop_dev

Classic hostage map

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Practise dust map
Practise dust map

you can practise aim on my map

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3v3 Map
3v3 Map

3v3 Map

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kz_wintereezee
kz_wintereezee

[img]https://i.imgur.com/RLlb7AB.png[/img] WINTEREEZEE [u](CS:GP Kreedz/Climb mod)[/u] [b]Map properties:[/b] - Difficulty: Low (Tier: 1-2) - Average time ~ 4-8 min. Actual map version: [b]beta8[/b] @ 12.02.2023 - I will wait for some feedback and bm fix smth then will release final ver. [b]Legend:[/b] You barely remember your last seconds before fall. The car is gonna explode that may cause an avalanche. Freezing, f**kin incoming blizzard (with their postponed diablo release) you should climb faster and find a safe place before night. Or die. [b]Rework details[/b] I like a lot kz_winterize for atmosphere that I think is done great. The map get more then 2k subs, however is not played often due to few critical mistakes. [img]https://i.imgur.com/IOoQx9Q.png[/img] [b]Gameplay:[/b] [img]https://i.imgur.com/YyanfcQ.png[/img] The gameplay was broken, it was intended as tier 3 map, however it has jumps from tier6 imo and other "spikes" that ruin flow and whole expericence. [img]https://i.imgur.com/dOTRXTC.png[/img] Was added necessary blocks to make gameplay for Tier 2. There some pro skips but it doesn't affect basic players. [img]https://i.imgur.com/IOoQx9Q.png[/img] [b]Optimisation:[/b] [img]https://i.imgur.com/YyanfcQ.png[/img] The optimisation (who is this optimisation? ffs) also wasn't present, due to large visible areas and a lot of displacements in some places fps was single digit. [img]https://i.imgur.com/dOTRXTC.png[/img] Some areas were removed, other ones - optimisated, so this version should run much much better. By the numbers: portalcluseters from 770 to 500, numportls: 2120 > 1150, Total/avarage clusters visible: 72972/94 > 26051/50, displacemnts: 203 > 119. Direct Lights: 95 > 75. [img]https://i.imgur.com/IOoQx9Q.png[/img] [b]Environment:[/b] [img]https://i.imgur.com/YyanfcQ.png[/img] It was good, but soem places were too dark. [img]https://i.imgur.com/dOTRXTC.png[/img] I didn't touch general settings, just reduced number of useless lights and increased others, so now it also a bit better. Wintereezee is like winterize, but izi. [img]https://i.imgur.com/EmFsTaO.png[/img] [b]Hope you enjoy it![/b]

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valorant
valorant

mapperinho

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