

a 1v1 or 2v2 small map to test your skill against your friends, or bots if your lonley. It is symetrical, with 3 layers and 2 bomb sites, as the name suggests there is water. I am aware that there is no minimap, maybe someday I will fix this but to be honest the layout is very simple.


This is just a placeholder to test new things out, download if u want. I am sorry for your frame rates and ears.


original map port by: https://steamcommunity.com/id/EMINEM111 edited version to include the correct IDF and Leet Krew models will fix radar later


An aim map modelled on Dust 2's B bombsite. Set at night. Enjoy! [url=https://steamcommunity.com/id/de_lmtlss/myworkshopfiles][img]https://i.imgur.com/TF8kRDQ.gif[/img][/url]


he full version of the map will be released in cs2, stay tuned! (VALVE PLEASE GET ME INVITED FOR LIMITED BETA TEST TO CS2, I AM WANT TO CREATION THIS MAP IN CS2!!!!)


1. Скачайте файлы https://drive.google.com/drive/folders/1cp8fLfat75bH-vSaIX1b7ky1_UV19YlY?usp=drive_link 2. После скачки с заменой перенесите папку videos из архива сюда: "Steam\steamapps\common\Counter-Strike Global Offensive\csgo\panorama\videos" 3. Заменяем файлы


Red barrel can explode 1vs1 or 2vs2 map with bomb plant Map very randomize (An enemy player can attack you from any side, it is very difficult to control everything, but it is possible.)


Port from TF2 to CSGO. Map is very well design for csgo Try and leave feedback so I could make some fixes if there is need to do it. Alternative download: https://gamebanana.com/mods/459739 Update* 1) Unlocked second map zone, so it is now fully playable but only if conditions are met! Terrorist must have C4 planted and exlpoded to change into second zone and do same in second zone to change back to first ! 2) In first zone unlocked middle between bomb sites! 3) Between zones there is now proper Gate! 4) Remade Nav for bots ( not fully yet they seems to jump now at other stuff but still more active now on action)ayable QuickFix Update* Spawn fix Bots now do not get stuck into walls jumping ! Check my latest port ! https://steamcommunity.com/sharedfiles/filedetails/?id=3022666979


A recreation of 3kliksphilp's bluier sunnier skies. Use the 'FOGUI' command to create your own skybox.


Forgotten Halls is a map that I created in a week as an experiment. This map is not designed to be competitive, it is not designed to be pretty. It is designed to an emotional reaction. Forgotten Halls is a map that experiments with Brutalist architecture in


Near 100% faithful recreation of the pre-rework map 'House' from Rainbow Six: Siege. Features various recreated gameplay elements such as a locational spawn system, barricaded doors, floor hatches, defenders being detected if they leave the building, etc. Built for 5v5, bomb only. Bots are supported but they may have quirks as it's not really designed for them. //////////////////////////////////////////////////////////////////////////////////// Originally started as a joke and a "what if" idea, over the course of about 2 years it has slowly been built up to a point that I'm ready to release it. Hitting engine limitations one after another stumped my desire to finish this project a lot. Texture limits, brush limits, face limits... you name it, I hit it. Piece by piece I was able to cut corners and eventually squeeze in just about everything I wanted. I had limited references to copy from as House received a major rework a while back, meaning I couldn't just launch Siege and look around. Relying purely on YT vids and help from a friend, I eventually got there. It's not 100% perfect or scale accurate, but it's very close, and I'm really happy with it. I'd love any feedback and it might just go towards future remakes (in CS2 - this was hard enough already lmao). Despite the pain of Source and Hammer, this was a very fun project and I hope you all have some fun with it. If you're a content creator and you'd like to use/show off the map, by all means do! //////////////////////////////////////////////////////////////////////////////////// Special thanks to the following: Other Valve Titles - Various textures Freepik.com - The exterior wall stone texture and stairs marble texture "mmatses" on GameBanana - Mirror's Edge texture pack "CamperTR" on GameBanana - Titanfall themed "Tech Texture Pack" "kolkazadrot" on GameBanana - Skybox Pack for CS:GO And my friends for putting up with me in Discord while creating this <3 Any other models/texture edits done by me :)


Инструкция по установке: 1. Скачайте файлы https://drive.google.com/drive/folders/14_Be7rZZ2tm95kTBCCNMB0nH3nKGY1t9?usp=drive_link 2. После скачки с заменой перенесите папку videos из архива сюда: "Steam\steamapps\common\Counter-Strike Global Offensive\csgo\panorama\videos" 3. Заменяем файлы


Version Deathmatch pour Counter-Strike: Global Offensive de mon ancienne map FY - S.T. Office pour Counter-Strike: Source. Deathmatch version for Counter-Strike: Global Offensive of my old map FY - S.T. Office for Counter-Strike: Source.


play the original map here : https://steamcommunity.com/sharedfiles/filedetails/?id=3006716403 hostage rescue bonus map made in 2 day featuring lightning storm map is based on old de_exposition, fun map to play with friend or with bot not ranked map is set in the night of opening of the museum (19 march)


Инструкция по установке: 1. Скачайте файлы https://drive.google.com/drive/folders/1VbzzO_wJQVsYPyGYJiVdTz8KGSqiDhVV?usp=drive_link 2. После скачки с заменой перенесите папку videos из архива сюда: "Steam\steamapps\common\Counter-Strike Global Offensive\csgo\panorama\videos" 3. Заменяем файлы