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CS:GO Workshop

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de_blue_house
de_blue_house

its da blue house 4v4 urban combat B) this one sucks ass as a defuse, if you're just looking around the workshop for good maps this is just a weird long suburban house.

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zm_biohazard_base_mx_csgo
zm_biohazard_base_mx_csgo

Map Fixed By Kaneki

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1v1_DeazPo_L
1v1_DeazPo_L

This is a hostage rescue map

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aim_orangecastle
aim_orangecastle

A free map, where you can do whatever you want (hide&sick too because this map is huge). I would recomend this map as awp duel.

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italia_test
italia_test

testy

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jb_tropico_ego
jb_tropico_ego

skull emoji x9

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Cargo 5v5 V2
Cargo 5v5 V2

This is my 5v5 map named "Cargo" worked really hard on it so I hope you enjoy it!

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Factory (Wingman)
Factory (Wingman)

I made this map in less than 8 hours so please tell me anything you think about the map. Have fun playing this 8 hour map.

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Sampa
Sampa

The situation is ugly! The city government finally lowered the price of bus and metro tickets. The "alternative" transport crowd got mad and promised to pay back. [list] [*][b]Banditry:[/b] Eliminate the "dishonest" competition by blowing up the subway ticket office or the terminal's central office to teach these meddlers a lesson! [*][b]Police:[/b] Prevent the bandit from blowing up our city! [/list] [hr][/hr] [i]de_sampa by Mataleone & Crocodilo Remaster by kurtabble[/i]

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de_bully
de_bully

A wingman map made in 8 hours for me and my friends to play on. Map layout inspired by the Busan map from Overwatch. A WORK IN PROGRESS. Things to do: - Add props - Playtest for balance - Add textures - Add 3d skybox - Optimize - Add correct navmesh - Make exterior visible through windows more detailed

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Emil 1v1
Emil 1v1

emil coolio

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AWP1V1Jolooo
AWP1V1Jolooo

AWP1V1Jolooo AWP1V1Jolooo

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JolooAWP1v1
JolooAWP1v1

JolooAWP1v1

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JolooAWP1v1
JolooAWP1v1

JolooAWP1v1

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de_ram
de_ram

de_ram mimics the theme of dust with all the sand and palaces and stuff but is actually set in Los Angeles

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Duel version 2
Duel version 2

Still a work in progress, but it is meant to be a duel 1v1 map

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POLICE STATION - Hide And Seek
POLICE STATION - Hide And Seek

[url=https://steamcommunity.com/profiles/76561199243038448/myworkshopfiles/][img]https://i.imgur.com/RRUoCyk.png[/img][/url] [url=https://vk.com/zutsurequem][img]https://i.imgur.com/i0xKY4i.png[/img][/url] [url=https://steamcommunity.com/tradeoffer/new/?partner=1282772720&token=jn1LhW5B][img]https://i.imgur.com/XVoxXkE.png[/img]

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de_mountainview
de_mountainview

Under development

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HuaBei 22 - Stage 3
HuaBei 22 - Stage 3

HuaBei 22 - Stage 3

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Hua Bei 22 - Stage 5
Hua Bei 22 - Stage 5

Hua Bei 22 - Stage 5

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American House
American House

An American style house, located besides a corn field. It's my first CSGO map, so it is poorly balanced.

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De_Trubble BETA
De_Trubble BETA

de_trubble A Q&A about me here : https://docs.google.com/document/d/1HmU_LS0YXTR7ozxtaAu3JlLGvRof2kreEUgXhFpP9l4/edit?usp=sharing

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5v5
5v5

My first 5v5 map, bots dont work

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HuaBei 22 - Stage2
HuaBei 22 - Stage2

HuaBei 22 - Stage2

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de_matku
de_matku

good map

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Woosin
Woosin

small business Woosin

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Zhanjiang NO.1 high school Haoran Square blast mode
Zhanjiang NO.1 high school Haoran Square blast mode

This is Haoran Square blast mode, thanks your love:)

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Redlight
Redlight

Ready for testing babyyyyy

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Bhop Eazy
Bhop Eazy

[img]https://i.imgur.com/2P12ooZ.png[/img] As the map name says: an eazy bunny hop map. It contains the following: [b][list] [*] 4 easy levels to go through (even with speed runs); [*] 1 optional bonus level after you went to the 4 first levels; [/list][/b] [img]https://i.imgur.com/a2Hj2gi.png[/img] This map is not made by myself, but it has some improvements compared to the old version. All the credits goes to 31K4L, the map creators: https://gamebanana.com/mods/124913 This map was edited for my old community, named PT'Fun, which isn't active anymore. Since it's not active, everyone can use my maps in their servers (it has the banners, but you can edit above). [img]https://i.imgur.com/cJAbbLh.png[/img] All the changes to this map can be found here: https://steamcommunity.com/sharedfiles/filedetails/changelog/2838102530 This map can be used in every tick, but it is adviced to use in 64 or 102.4 tick. [b]NOTE:[/b] All this changes are what I've remember, since I ported this map long time ago, and I don't have the changelog saved since the first time I edited. [img]https://i.imgur.com/2Lhmagt.gif[/img]

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de_benis
de_benis

Welcome to the map I've been porting across Source engine games.

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